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Gamey Mechanics and Playthroughs - Anyone Else Hate this?

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@jimmyoneshot wrote:

I'm finding the game fantastic so far including Bangkok however one thing that is really starting to disappoint me is the huge amount of "Gamey" playthroughs that people are uploading to YouTube.

Every video I see is of people throwing a fire extinguishers/ducks at the targets to blow them up for a 'accident kills' and finishing the level in 2 minutes, using coins to somehow lure someone into a completely separate room or dropping weapons etc to distract and get rid of guards. Whilst these are good discoveries they are hugely unrealistic and look ridiculous.

I hate all of these things and was sincerely hoping them would be excluded from this game after Blood Money as it seems they are abused hugely to take advantage of a.i. I really wished for a more pure Hitman game.

For once I wish I could just see a god's honest playthrough where someone traverses the level realistically and skillfully like a true to life Hitman. Distractions such as fuse boxes, radios and light switches are all fine but popping a door open and throwing a coin to distract someone from another room would never happen in real life and just spoils the immersion for me.

The worst thing is I'm really struggling to put together or indeed find a good method for Bangkok which doesn't abuse these gamey methods.

Anyone else feel this way?

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