Quantcast
Channel: Hitman (2016) - Hitman Forum
Viewing all articles
Browse latest Browse all 3637

HM2 Colorado Master SASO - NO KO Sean Rose Help Please

$
0
0

Working through Hitman II with Legacy from the beginning, 100% completion before progressing to next map (with exception of 4 challenges requiring all maps to be completed in legacy and II). I always start every level by finishing first with SASO, and lately have been attempting no KO approaches. I don’t watch any videos before attempting for a few hours to figure it out, but will reference and look up help when I am stuck. This one is a doozy for me, and I did end up giving up on the no KO to finish a round after realizing that after killing everyone I needed the facemask to finish in the Tornado Shelter (like I said, I didn’t watch any videos and ‘surprise!’ you need Rose’s face, lol!), and after hours of trying everything to lure away the hackers, I ended up just KO’ing them and stacking them on the deck with the guard, only to find out I missed an accidental guard kill earlier.

So, restarted with a new kit based on what I learned, but pretended I did not have the level mastery for authenticity, so standard start/agency pickup locations, this time leaving Sean Rose alive so I could get him at the end and drag him to the basement. My save is just outside the garage before I kill Ezra after luring his two guards away with a briefcase and handgun, using the fusebox distraction. After I kill him I have a hammer, a brick, lockpick, silverballer, the hallucinagens I picked up from Ezra, some keys, and my Ghost Sniper rifle, and I usually sneak around to enter in the basement, which I have done probably 30 times in the last few hours.

I tried placing a gun on the stairs for his guard to take away, one on the stairs and one by the clock. I have tried luring him to the basement by throwing it with the door open while he looks at the clock. I just can’t seem to find a way to separate him from his guard so I can kill him and get his body downstairs. I would prefer to have one gun left at the end so I can lure the basement guard away while finishing the exit with no KO. Anyone have any tips or ideas? Would hate to start this one over with the injection method or an audio distraction tool, but can if its the only way I’ll get this SASO/NOKO Master

Thanks in advance for any help

5 posts - 3 participants

Read full topic


Viewing all articles
Browse latest Browse all 3637

Trending Articles