@BK2FUT wrote:
Hi, pretty random question/thread I know but I wish to make a contract for Contracts mode that has targets who are being eliminated for being drunk.
We’ve had “keep the music down” variations throughout Contracts mode as various people have radios (e.g. hippie dude in Sapienza) in the game of course but I am curious if people can specifically give me examples of intoxicated folk in various levels of the game (drunk shouting people especially).I can recall some semi-conscious feckers in the Club 27 mission but wish to go for something smaller and more concentrated in scale (1-3 drunk group within a specific room or area rather than the drunk brigade that can be found throughout the Bangkok level).
Cheers.
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