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Elusive contracts (complain/poll)

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@Velaska wrote:

always away :((
Hi there, am I the only one that, for a reason or another, is always not home in that 72 hours ?
I've just read the next elusive contract will be on Jul 1st and yes, I will be away once again !
What about a different way to manage the timings ?
What if, for example, the 72 hours start from the very first time one play the mission ?
It would be much better for who, like me, works too much
:wink:
Vela

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Is HITMAN 2016 Content Lackluster?

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@GTAJJ wrote:

Making a thread for people's opinions on the content we are getting as there's opinions and discussions appearing in multiple threads without a dedicated one exclusively for content received in HITMAN 2016.

Here are a few starter questions to think about and discuss in regards to the content:

Any rewards people may or may not like, or would want to see.

  • Do you enjoy the rewards given?
  • Do you find the rewards useful?
  • Is there enough rewards?

The way the environment is laid out to the user.

  • Are the maps laid out well?
  • Do the maps give the player freedom?
  • How do you feel about the lack of jumping across balconies?

The amount of "game" that is available to the user.

  • Do you feel you have your money's worth?
  • Is the overall amount of content per location satisfactory?
  • Is there enough content to sustain you on HITMAN by the next episode?
  • Do you feel the game is like an Early Access or AAA?
  • Is the XP Mastery too easy or hard?
  • The amount of missions per location we receive.
  • The amount of locations per season we receive.
  • The drop rate we receive Elusive Targets and Escalations.
  • Looking at the amount we have, do you feel the whole season was worth your money?
  • Do you think that there is content being held back from us to be put into later episodes or Season 2?

The choices/options and challenges given to the user.

  • Are there enough assassination options to explore?
  • Are there enough challenges to do?
  • Do you feel you need to make your own challenges?
  • Does the game allow you to make these challenges?
  • Does Contracts give you the freedom to make your ideal hit?
  • What would you like to see added or removed in Contracts?
  • Making comparisons to Absolution Contracts, what do you find are pros and cons?

Any features that people may would like to see or would like to mention from predecessors that aren't in the latest instalment? And should they be existent from release?

Examples:

  • Cameras
  • Metal Detector
  • Dual Wield
  • Human Shield
  • Customisation
  • Briefcase

Any objects that appear in the game that are or not worth the time or effort or are useless. (Weapons, Items, Outfits).

  • This can be due to the enforcers.
  • Any weapon that was like the TAC SMG

Is HITMAN 2016 Content Lackluster?

  • Yes
  • No
  • Neither

0voters

Remember these are still opinions despite providing evidence to back up so please respect each other's posts.

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Quick question about elusives rewards

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@n217062 wrote:

So I failed the sensation. I killed him but I died on the way to the exit. The contract says "failed" however when I go into the Paris challenges under "targets" it says that I completed the sensation challenge. I'm confused does this mean it counts towards the 5 elusives needed for the absolution suit? Or do I still need 2 more elusives to get it?

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Wow, I got the Blood Money Suit!

Challange unlock is buggy!

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@tistGamer wrote:

Hello guys,

today (06/25/16) I wanted to do some challenges in Marrakesh. (Platform is PC)
First of all I had a look at my challenges to see what I have to do. That allows me to adjust my equipment.
This time it was very strange...I could see ALL of my completed challenges that means I could see Sapienza's and Paris' challanges as well as the elusive targets.
I thought that was a bug so I restarted my game. After the restart the problem was still there but now I didn't care about. I set my load-out and started the mission. But just a few seconds later ALL of my challanges were unlocked! That sucks really bad especially if you don't even get the achievements back...

Now I want to know if someone else is having this problem and what could I do before I contact the support.

I'm looking forward to hearing from you soon guys!
Bye for now

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Future characters

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@Bardachenko wrote:

In this early concepts released last year we see a lot of characters. Last year we didn't know their identity, but now we know most of them, even if some are changed in the final release. But there are some characters we don't know anything about, like gas mask guard, the man with red and white outfit, the black girl at the beginning of the second line and in the second image. Who could they be? According to you, where will we meet them (if they still exist in the final version)?



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Help! Can't Find Sapienza On My Xbox!

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@The_Chris wrote:

I DO NOT have the intro pack or episode 1, and just wanted to buy episode 2. Bought it, installed it 100% (says so on the store) and now I cannot find it in my xbox! Went to games and apps and my games and it's not there

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All challenges unlocked without completion

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@Matare wrote:

I just bought the game, played through training challenges and Paris without problems, but after I went to episode 2 all of my challenges started to appear, and I didn't think anything of it until I went to the main menu and all of a sudden every challenge is completed across all episodes. This saps enjoyment from the game considering I can't complete anything or follow in-game challenges.

I'm just going to assume the problem has to do with offline/online play, I know when I started I was online, but then I went offline and since then I haven't been able to launch the game and fix the problem. I haven't reinstalled or rechecked game integrity.

I haven't created a SEM account, and I'm really hoping there is a fix for this!

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The difference between the Silverballer & ICA Silverballer and "Blackballer"& ICA19

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@badeaguard wrote:

Hello guys. In these couple of days I notice there is a huge misunderstanding between the Silverballer and the ICA Silverballer but even worse I'm surprised to see that a part of you can't see the difference between the "Blackballer" from the Beta and the ICA19
I hope you can spare some time to read and hope to not annoy you too much.

Now first of all lets start with the Blackballer.

The so called Blackballer was a name given by us from the forum to distinguish 47 new signature weapon but in reality its called Silenced 1911.
Why do we call it the Blackballer? Because it has the famous Hitman logo on it and pretty much is almost identical to the Silverballer only its black.
But it seems like many of you are mistaken it with the ICA19 that the game has provided us with. Which lets me wonder why did they let the weapon go for now?
It was in the beta and you can see it clear in their image campaign wallpaper (this one bellow)

And also this one here

So, what are the differences?
ICA19

And Blackballer from the Beta


Now if you can see, they are totally different!
The marks/writing on the gun are as you can see others, the silencer is different, marks/writing on them as well, the grip is another model, the slide release on the ICA19 is normal while on the Blackballer is extended, the trigger is different too (Blackballer has a skeleton trigger like same from the Silverballer in the past games), some lines on the side in the front of the slide and the hammer.




Can we all agree now thanks to these details that the one we have is simply an ICA weapon and not 47's new signature pistol please?

And now ladies and gentlemen. My favorite subject! THE SILVERBALLER!!!

I don't know for what reason on earth, the first time I saw the Silverballer in H Contracts I felt in LOVE with it. I loved everything about its looks and I find it to be really beautiful.
And since then it has been 47 signature weapon.
From Contracts to Absolution it only changes a bit with the marks on the slide being more on the right and the magazine base from black turning silver.

But here starts my obsession in pointing out the huge let down for me...
THE ICA SILVERBALLER.... that Silverballer is not so much.

I don't know what it should be. The own ICA version of it or they just want to make some changes. Because now I'm going to explain a little bullshit that is going on here.

First of all what is so different? Like really do I have to explain? Of course I do and I'm ready to face who ever says there no difference with facts!

Where shall I begin?
Ah yes

Now what has the original Silverballer so unique? Well, besides the marks there is particular thing that it does not exist out there on 1911. Its a small detail, but still...
And that is a thin rail that connects the rear sight with front sight. It must be some special design to make it look different because I never saw anything similar on no 1911 pistol and I have to admit that my knowledge for guns come from google images.


The ICA Silverballer has not and besides that the rear sight and the front sight are something else


Other thing that comes to attention is quite the essential. And those are the marks. Like where are they? They represented the Silverballer and now they are gone
We have a "El Monte Ca" just on top of the grip, it has the writing "STAINLESS - MADE IN U.S.A." lower and not at the center.
And the most important of them all, the symbol is not there on the slide.
Gone! Just a barcode and I discovered it was a barcode thanks to the zoom in the Sniper. Or else it gives the impression like it was scratched away or something.

So far the only thing reminding us about the Silverballer are the grips. Identical yes, but the logo has the colors inverted. It should be the Logo white and the rest black, not the Logo black and the rest white.
And another small small detail different in the picture are the screws holding the grips to the gun. You can see them different as well

Going next we have other things.
Like: the Silverballer has both Slide Stop and Thumb Safety extended, while the ICA Silverballer has only the Thumb Safety alike and a normal Slide Stop.
The hammer is a whole different thing, same as the Grip Safety and the Trigger

Then there should be the silencer. But that is not that important since it changes a lot in the games.

Now, what are the differences?

1) Rail connecting the rear sight to the front

2) Rear Sight and Front Sight

3) No personal markings with logo

4) Extended Slide Stop

5) Hammer

6) Grip Safety

7) Trigger

8) Different color in logo on the grip and screws

9) Recoil Plug

And now here is a curious thing that I just notice
The ICA Silverballer and the ICA19 are the same.
Identical only it adds 2 things. On the ICA19 you have some lines on the Slide, rear sight and different grips.
But for the rest, on the ICA19 it even says "El Monte CA" on a side like the ICA Silverballer

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Blood Money Suit is THE best suit, and here's why

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@Honzas4400 wrote:

I know, I know... First of all - I know I'm not the only one nor the first one to post the "ownership-thread" here.. I see your post @andywongusa. Anyways, after my Absolution Suit, the game's servers seems to love me and I got Blood Money suit (fuck me, right?). Anyway, though I miss the tie-pin from Absolution Suit, there are two things in which Blood Money suit is superior to any suit in the game as of now.

Gloves - goddamn those gloves. That suit is just glove-porn! See for yourself in this imgur album.

The second thing, however, is an absolute porn in every way imaginable. But you have to see this video from START to THE END in order to understand what I mean. After all, it's the little details that counts, right?

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Collective Contracts Creation - Sapienza

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@Touchbil wrote:

Hey everyone!

I know the contracts mode is far from complete, but I thought it could be a good idea to list NPCs that have something special to help creating contracts with a good story.

I'm thinking of interesting dialogs, unique model/name, differents characters having the same family name...
That way we could even imagine contracts together, made by the forum members, and try to write good stories and fun kills.

I believe the best contracts are those who stick to the Hitman story, and either give the player complete freedom or force him to figure how to do it a very precise way.

What do you think? I created it in Sapienza because this is the map I know the best but if some of you like the idea I'd like to do it on every map!
The game is full of details and I hope this topic could be a good way to pass the time before the next episode :slight_smile:

Tell me! (I will probably put some things I found tonight)

Just a few samples until I have more time : the two guys at the cafe worried about what is Ether doing, the two guards at the main lab entrance are brothers...

Sapienza

Unique characters

Sal Falcone, The Detective, he sleeps on a bench in the streets.
Padre Francesco, he is in the church area. He goes in the church's basement and drinks red wine.
Umberto Megazzini, The Street Artist, he is performing in the square near the sea. He drinks in the bottle behind him.
Torres Piombo, The Bohemian, he lives in the apartment on top of the clocktower.
Orlando Zito, cyclist, on the road at the town entrance.

Families, Relationships and other links

Craig "Rocco" McVeigh, his sister Claudia Di Meo, Davide Di Meo, Claudia is calling from under the balcony where Rocco is smoking, near the front entrance of the mansion. Davide sometimes drinks in the ice cream shop.
Mario & Luigi Saltatore Mario is in the sewers under the church, and Luigi is working in the sewers under the mansion.
Claudio, Gabrielli and Benito Onio, in the streets, not far from the church. Gabrielli is checking his boat, and sometimes he drinks water in an empty shop nearby. Benito is in the lab wearing an azmat suit.
Ermano, Orlando, and Rico Siciliano, all three are in the streets.
Marcello & Severino Romani, both are gardeners in the mansion.
Mario & Santo Masiello, they are also gardeners but in the tool shed of the mansion.
Severino, Marco and Prisco Arcuri, Severino and Marco are in the ruins, and Prisco is in the lab wearing an azmat suit.
Gennaro & Guiliano Esposito, They are inside the mansion. Gennaro is in the first floor and Guiliano in the third.
Enzo, Giuseppa and Ruggero Ferri, Enzo and Giuseppa work in the mansion, and Ruggero is a lab guard.
Davide and Diego Bergamaschi, they are guards at the lab main entrance.
Fabrizio & Mariano Davide, Fabrizio is a lab guard and Mariano is a scientist.
Terenzio & Prudenzio Endrizzi, Terenzio is the butler, and Prudenzio is the scientist drinking wine with a gardener.
Romeo and Renardo Paliero, both are CICADA guards in the square near the beach.
Stephanos & Sergio DeRose, Stephanos is wandering in the streets and Sergio is a guard inside the mansion.
Maria & Fabiano Torraca, both in the streets. Fabiano is a CICADA guard.

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Challenges shouldn't be required to unlock weapons or gear

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@Cyanshy wrote:

As someone who doesn't like to get spoiled by the challenges tab, this is unfair. It means I have to play until I'm lucky enough to find 50 challenges, or give up and spoil the level for myself.

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Future Blood Money Elusive? How about it IO 😃

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@AGENT4T7 wrote:

So there was some talk that MAYBE the arms dealer from Absolution may be the next elusive
"The Gunrunner" and then we/some will coincidentally obtain the Absolution Suit :smirk:

If that turns out to be true, I think that would be pretty cool.

So it got me thinking... IF the next elusive is the Absolution arms dealer, which past "Blood Money" NPC would you like to see as the 10th elusive?
(For the Blood Money suit)

We have:
-Scoop
-Carol Anne
-Rex Stenton
-Rex Stentons Manager
-Dr. Greg Thurman
-Jimmy Cilley (former Secretary of Interior)
- New Orleans book store guy
-The Jogger "a new life"
-Vinnies wife
- Korkey the clown
-Marguex Leblanc
-Samantha "a house of cards"
-US President Tom Stewart's wife (The First Lady)

...Or maybe even Tom Stewart himself.
A former US Priesident?? Imagine the security lol it would make "The Prince" look like a cake walk :smile:
(Stewart was never shown in BM, so it would be cool to add a face to the name)

And I believe those are all the "memorable" ones from BM. Feel free to add any I may have forgot.

@Travis_IOI @Morten_IOI @Torbjorn_IOI
@IO_Jonathan

PLEASE IO CONSIDER THIS :smile:

EDIT:
Perhaps this should be a poll??? Lol

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An option to confirm kills

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@HitmanPro123 wrote:

At the moment I don't like the way diana tells you that the target is down, i wish there was some option where diana wouldn't speak and you had to make sure that you killed the target which would add a element of realism.

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Question About Episode 4

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@K.Korner wrote:

I've searched around to try and understand, but I am still confused a bit. Is Episode 4 a new level, or is it the two altered levels? Are we still expecting a late June release like listed on IGN Upcoming Games for Episode 4, or is the next major content release the altered levels and stuff in early July?

I don't like flipping between games a bunch, so I had put off picking up anything new, but now I'm not sure exactly what is going on.

Thanks!

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Blood spatter/splatter

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@Vega29 wrote:

Ever since the latest patch, the first shot i take on someone produces no blood effects.

Like if i shoot someone in the body and then again i will see blood the second shot not the first.

No blood for headshots etc...

Anyone else having this problem? I'm sure it will be fixed, I just enjoy seeing the blood cloud when i pull off a headshot.

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Choosing a suit

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@TRSG_Callum wrote:

I exhibit some weird behaviours when choosing suits in this game. I always choose 47's signature suit on the Paris level because I don't like the tuxedo very much. On Sapienza and Marrakesh, however, I always choose the Italian/Summer suit because I figure that 47 would be too warm wearing the suit in that heat :laughing:. The only exception to this rule is when I'm doing a suit only or sniper assassin run, I always choose 47's signature suit.

What are everybody else's suit preferences?

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Replaying Elusive Targets

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@estabanBROADWAY1 wrote:

I saw a previous post about being able to re-play elusive targets but not being able to play again for a higher score. I saw a screenshot of the targets being under the feature contracts in contracts mode...I have the PS4 and have not seen this.

Has anyone have anymore info on this or actually replayed an elusive target contract?

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Licence cannot be validated PS4?

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@Agent48 wrote:

Imagine my shock today as I moved house, setup my PS4 with no internet (yet) and fires up hitman only to be told the licence cannot be validated and therefore Hitman would not even open.

This is beyond ridiculous. It actually has put me off buying games in this way in future. I should be at minimum allowed to play offline the content I already have on my hard disk.

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30.06.2016 (06.30.2016) The Lupei Sensitivity Escalation!

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